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Here precision or measurements will not become a barrier to creators as the model can be formed or deformed into any look. Natural styles can be modeled easily, and they can be modified based on the needs of the creators. With its natural look and style, anyone can design in Blender without much forethought.Hotkeys or shortcut keys must always be used for Blender, and therefore it is not user-friendly software.
Shortcut keys must be used more often to access any extensions or add-ons in the software. While in Blender, the interface looks more natural, and hence it is not easy to search for tools and use the same. Stream-lined interface and drop-down menus make Fusion a user-friendly software.
Any tools or functions can be searched from the menu and can be used. It is designed for students, and hence the interface is easy to master and learn.
Fusion has a more professional look, and the keys are easy to master. However, it cannot do video games or animations. Similarly, Fusion is a great tool for mechanical drawings, design, and simulation of the same. However, we cannot do mechanical drawings or designs in Blender. A blender is a great tool for animation, video creation, and games and image simulations needed for animation. Hence, the support for Blender is more when compared to Fusion 360. Along with the community, the help documents in the website helps the users to solve their queries. On the other hand, the blender was launched in 1998, and the users had formed a community to solve the issues of users. Therefore, the support is done from its documents themselves. Fusion 360 was launched in 2013, and Autodesk itself maintains its documents. Some of the key differences between Fusion 360 vs Blender are given below: